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Closer to Things: Drawing Practices as Spatial Research by Jesse LeCavalier, Charlotte Malterre-Barthes & Deane Simpson crossword world-conquering '90s videogame console

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world-conquering '90s videogame console

Currently doing a PhD on computer and internet history

and what future missions the Moon will look like

as he called them—and deployed a starkly limited but hypnotic array of sounds and images to produce such classic works as A Man Escaped

Closer to Things: Drawing Practices as Spatial Research by Jesse LeCavalier, Charlotte Malterre-Barthes & Deane Simpson crossword world-conquering '90s videogame consoleDATE OF RELEASE: 15 SEPT 2026 Closer to Things: Drawing Practices as Spatial Research examines drawing as a critical research methodology in architecture and the spatial disciplines. Moving beyond drawings conventional role as a prescriptive design tool, the publication addresses how drawing can be deployed as an analytical instrument to investigate, or get closer to, urgent matters of concern in the existing built environment. Through this lens,

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